In games with linear progression, levels are areas of a larger world. Games may also feature interconnected levels, representing locations. Each level usually has an associated objective, which may be as simple as walking from point A to point B. When the objective is completed, the player usually moves on to the next level. If the player fails, they must usually try the same level again or perhaps return to the start of the game. In games with multiple players, the level may simply end once a limit in points or time has been reached. Not all games order the levels in a linear sequence; some games allow the player to revisit levels or complete them in any order, sometimes with an overworld in which the player can transition from one level to another. (Excerpt from Wikipedia)
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